top of page
Independent Game Development
Beyond Monster: Action Game trial
- Showcased at Graduation Exhibition "Exception"
- Designed a series of excavator-style machinery monster models through Maya and Photoshop.
- Many kid gamer were attracted by explosive bomb mechanics and excavator-style machinery monsters while demo in the graduation exhibition.
 

Beyond Monster is a third-person action game that depicts a miner, who encountered a sequence of dangers from a huge “spider-like monster machine” nearby an excavated coliseum and decided to figure out the root of the problems. Throughout his hazardous exploration of the deadly environment, he realized that remains were caused by monster machines controlled from an unknown dark force "GU" - an ancient Chinese sorcery to keep people away from the coliseum. He must unfold the mystery of the coliseum and stop the dark force by using his miner skills – “multi-purpose bombing” to defeat them and save the ruins. The main feature of the game is that the player can use "Skyfall" bombing skill to blow him up to an advantage location to defeat all enemies in the coliseum.

BEYOND MONSTER

Copyright © 2016 Keng-Kai Chang. All Rights Reserved.
New York University 2017 Incubatee  /  NYU Game Center
  • White Twitter Icon
  • w-facebook
  • White LinkedIn Icon
  • Artstation
bottom of page