
SCREENSHOTS
RONDO 6
★ "NYU Game Center Incubator - Official Selection & Grant Recipient" - New York NY, June, 2017
★ "RONDO 6 is worth pursuing." - Howard Tsao, CEO of Muse Games
★ Advisor: "Luke Crane, Head of Games, Kickstarter", "Howard Tsao, CEO of Muse Games", “Solomon Temowo: CEO, Playerium”, “Frank Lantz: Director, NYU Game Center”, Bennett Foddy: Developer of “Getting over it”, “QWOP”
Role: Lead Game Design/ Level Design / 3D Art
Rondo 6 is a turn based, 2-player, competitive tactics game where players battle on triangular tiles by rotating opponent’s unit to create a deadly formation of crazy combos.
It is a high-level tactics game that focuses on building deployment strategy, creating a dynamic formation, and messing up your opponent’s plan!
My role on the this project was a lead game designer and 3d artist which involved environment settings, level design, puzzle design, game mechanics design, playtesting, systems tuning, 3d modeling, and visual experiment tasks.

GAMEPLAY

INTERVIEW VIDEO
DESIGN DRAFTS

LUKE CRANE
HEAD OF GAMES
AT KICKSTARTER


