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SCREENSHOTS

RONDO 6

★ "NYU Game Center Incubator - Official Selection & Grant Recipient" - New York NY, June, 2017

★ "RONDO 6 is worth pursuing." - Howard Tsao, CEO of Muse Games

★ Advisor: "Luke Crane, Head of Games, Kickstarter", "Howard Tsao, CEO of Muse Games", “Solomon Temowo: CEO, Playerium”, “Frank Lantz: Director, NYU Game Center”, Bennett Foddy: Developer of “Getting over it”, “QWOP”

Role: Lead Game Design/ Level Design / 3D Art 

Rondo 6 is a turn based, 2-player, competitive tactics game where players battle on triangular tiles by rotating opponent’s unit to create a deadly formation of crazy combos.

 

It is a high-level tactics game that focuses on building deployment strategy, creating a dynamic formation, and messing up your opponent’s plan!

My role on the this project was a lead game designer and 3d artist which involved environment settings, level design, puzzle design, game mechanics design, playtesting, systems tuning, 3d modeling, and visual experiment tasks. 

GAMEPLAY

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INTERVIEW VIDEO

DESIGN DRAFTS

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 LUKE CRANE 

 HEAD OF GAMES 

 AT KICKSTARTER 

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Copyright © 2016 Keng-Kai Chang. All Rights Reserved.
New York University 2017 Incubatee  /  NYU Game Center
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